Thursday, May 1, 2008

\/^\/ UTAG: United Technical Artist's Guild \/^\/ Cabrillo AGENDA

also tell will I really want to work on something to say to the school, and I've been confused about how much or what I can really say, I don't want to seem crazy and (smurflike)

basically I want to talk about the importance of synergy at cabrillo, and maybe that's what I'm afraid is stepping bounds...

but If there was only one thing I could say, I'd tell them to to truly invest time, energy, resources, empathy and money into the computer science, art and engineering departments in educational system. -and listen to the students.

Cabrillo offers something specific to many students. In fact it's that individualized education that they are interested in, that they are willing to learn from. Students at Cabrillo attend because they believe it will be valuable to their future, that they will earn a respected education while learning what they need to know for their future.

This is Cabrillo's strength, but it requires synergy, adaptability, and openness. Especially today.


I understand the school wants to combat the grant issue, the school can't spend as much money cause of budget cuts, (and I'm personally worried the school will cut teachers, and obviously not the tenured ones so outgoes the new progressive ones that were worth a damn) so the obvious:

Time for some technological recycling, I think its important to installing linux on the pc boxes. theres already a large enough linux community autonomously, it's time that cabrillo support them and other groups. They could turn useless deadgreyboxes into active powerful workforces.

If cabrillo were to encourage and stimulate the resources of small groups, it could avoid costly programs to recover for not having done so in the future. This makes sense because assisting the incentive to reach the students own goals, as opposed to giving
incentive to reach the schools means the student is getting the education they want and need.

This is the natural progression, and is the only way to provide sustainable education in such a rapidly evolving world.

This leads to the other important thing:

time for blender!

Cabrillo's 3d arts department is archaic. The Maya software is outdated and costly. The school does not have a 3d scanner, the windows system old dell computers are too slow to render and to be honest it's dark and dingy like 1994.

The class teaches traditional modeling values, like measuring in 3d space to make virtual objects, but it's the old paper method, rulers and slide rules.

Now, I understand not everyone may have been monitoring the development of CGI, but this is 2008, so let me elucidate my point:

We live in an age of internet and opensource, free software and forum based education progression .
Windows is dead and has been superseded. Linux is superior and ready to run on old computers, maximizing their efficiency.
Blender is an free opensource 3d modeling program and community. It has been used in hollywood films such as Spiderman 2 and 3, and can be used to create anything from simple 3d models to intricate films or games. The Blender community continually adds new features and tutorials, as well as free models. The Blender community also continually runs official opensource projects, creating full professional short films or even games entirely with the help of a forum. This allows for learning both by the faculty and the pupil as they progress through the difficult terrain of accomplishing something that hasn't really been done.
Right now they are creating a full professional 3d game called Apricot, about giant Bunny Rabbits.


Blender can be used on any computer for free, without license, ever.

An intricate piece of this 3d puzzle is the 3d scanner. 3d Laser Scanners are used to measure an object to be put into a computer. In the old days 3d models and objects had to be dafted on graph paper, then the geometry was replaced by computers. Eventually machines were developed scanned the volume of an object using laser reflection to measure within nanometers.

Rather than spend days or week drafting a model, an action figure or a toy plane could be scanned into the computer instantly. It is because of this that within the last 10 years 3d scanning has become a vital and necessary tool, as important as the mouse or computer or the math itself.

Cabrillo does not have a 3d scanner. 10 years ago this may have been for good reason, because up until a few years ago, 3d scanners were very expensive, even for some schools. However, this is 2008, and due to product and demand 3d scanners have become exceedingly affordable. One such model is the NextEngine. a small model scanner that can be purchased for about the price of an imac...

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